KrisLibrary  1.0.0
textureops.h
1 #ifdef WIN32
2 #define WIN32_LEAN_AND_MEAN
3 #include <windows.h>
4 #endif //WIN32
5 #include "image.h"
6 
7 #ifdef WIN32
8 bool LoadImageFromBitmap(HDC hdc, HBITMAP hbit, Image& image);
9 #endif //WIN32
10 bool IsSquare(const Image& tex);
11 void StretchSquare(Image& tex);
12 void ExpandSquare(Image& tex);
13 
Definition: image.h:6