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Real | closestPoint (const Point3D &in, Point3D &out) const |
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Real | distance (const Point3D &pt) const |
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bool | intersects (const Line3D &, Real *t=NULL, Real *u=NULL, Real epsilon=0) const |
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bool | intersects (const Ray3D &, Real *t=NULL, Real *u=NULL, Real epsilon=0) const |
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bool | intersects (const AABB3D &, Real &tmin, Real &tmax) const |
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void | closestPoint (const Line3D &, Real &t, Real &u) const |
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void | closestPoint (const Ray3D &, Real &t, Real &u) const |
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Real | distance (const AABB3D &bb) const |
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Real | distance (const AABB3D &bb, Real &tclosest, Vector3 &bbclosest) const |
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void | setPoints (const Point3D &a, const Point3D &b) |
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void | setSegment (const Segment3D &s) |
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void | setTransformed (const Line3D &, const Matrix4 &xform) |
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Real | closestPointParameter (const Point3D &in) const |
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Real | closestPoint (const Point3D &in, Point3D &out) const |
| returns the parameter value of the point
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Real | closestPoint (const Point3D &in, Point3D &out, Real tmin, Real tmax) const |
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Real | distance (const Point3D &pt) const |
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void | eval (Real t, Point3D &out) const |
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bool | intersects (const Line3D &, Real *t=NULL, Real *u=NULL, Real epsilon=0) const |
| t is the parameter of this line, u is the other line
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void | closestPoint (const Line3D &, Real &t, Real &u) const |
| same comment as above
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void | getAABB (AABB3D &, Real tmin=-Inf, Real tmax=Inf) const |
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bool | lineIntersects (const AABB3D &) const |
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bool | rayIntersects (const AABB3D &) const |
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bool | intersects (const AABB3D &, Real &tmin, Real &tmax) const |
| given bounds [tmin,tmax] of the line, returns the clipping min/max
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Real | distance (const AABB3D &bb) const |
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Real | distance (const AABB3D &bb, Real &tclosest, Vector3 &bbclosest) const |
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bool | Read (File &f) |
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bool | Write (File &f) const |
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