KrisLibrary
1.0.0
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Polygonal pyramid representation of the friction cone. More...
#include <Contact.h>
Public Member Functions | |
void | set (int k, const Vector3 &n, Real kFriction) |
bool | contains (const Vector3 &f) const |
bool | onBoundary (const Vector3 &f) const |
Public Attributes | |
std::vector< Vector3 > | edges |
std::vector< Vector3 > | planes |
Polygonal pyramid representation of the friction cone.
There are two representations: the positive span of FC edges, or forces on the positive side of all halfspaces. That is, the halfspace plane normals point inward.