KrisLibrary  1.0.0
inlinetypes.h
1 #ifndef MATH3D_INLINE_TYPES_H
2 #define MATH3D_INLINE_TYPES_H
3 
4 #include <math/math.h>
5 
6 namespace Math3D {
7 
8 using namespace Math;
9 
10 typedef Real vec2_t [2];
11 typedef Real vec3_t [3];
12 typedef Real vec4_t [4];
13 typedef Real matrix3_t [3][4];
14 typedef Real matrix4_t [4][4];
15 
16 }
17 
18 #endif
Common math typedefs, constants, functions.
Contains all the definitions in the Math3D package.
Definition: AnyGeometry.h:12
Contains all definitions in the Math package.
Definition: WorkspaceBound.h:12