KrisLibrary  1.0.0
Public Member Functions | Public Attributes | List of all members
Geometry::AnyCollisionQuery Class Reference

A class that stores information regarding a collision query. May be slightly faster than running individual queries. More...

#include <AnyGeometry.h>

Public Member Functions

 AnyCollisionQuery (AnyCollisionGeometry3D &a, AnyCollisionGeometry3D &b)
 
 AnyCollisionQuery (const AnyCollisionQuery &q)
 
bool Collide ()
 Returns true if colliding.
 
bool CollideAll ()
 Returns true if colliding, computes all colliding pairs.
 
bool WithinDistance (Real d)
 Returns true if objects are within distance d.
 
bool WithinDistanceAll (Real d)
 Returns true if objects are within distance d, computes all nearby pairs.
 
Real PenetrationDepth ()
 Returns an estimate of penetration depth.
 
Real Distance (Real absErr, Real relErr, Real bound=Inf)
 
void InteractingPairs (std::vector< int > &t1, std::vector< int > &t2) const
 
void InteractingPoints (std::vector< Vector3 > &p1, std::vector< Vector3 > &p2) const
 

Public Attributes

AnyCollisionGeometry3Da
 
AnyCollisionGeometry3Db
 
CollisionMeshQueryEnhanced qmesh
 
std::vector< int > elements1
 
std::vector< int > elements2
 
std::vector< Vector3points1
 
std::vector< Vector3points2
 

Detailed Description

A class that stores information regarding a collision query. May be slightly faster than running individual queries.

Member Function Documentation

Real AnyCollisionQuery::Distance ( Real  absErr,
Real  relErr,
Real  bound = Inf 
)

Computes the distance with max absolute error absErr, relative error relErr, and if bound is given, will terminate early if distance > bound

References Geometry::AnyDistanceQueryResult::cp1, Geometry::AnyDistanceQueryResult::d, Geometry::AnyDistanceQueryResult::elem1, Geometry::AnyDistanceQuerySettings::relErr, and Geometry::AnyDistanceQuerySettings::upperBound.


The documentation for this class was generated from the following files: