KrisLibrary
1.0.0
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A GL texture object class. Simplifies allocating and cleaning up texture objects. Usually you only need to interact with GLTexture[X]D and the texture management is handled for you. More...
#include <GLTextureObject.h>
Public Member Functions | |
GLTextureObject (const GLTextureObject &) | |
operator bool () const | |
void | generate () |
void | cleanup () |
void | bind (unsigned int target) const |
void | unbind (unsigned int target) const |
bool | isNull () const |
A GL texture object class. Simplifies allocating and cleaning up texture objects. Usually you only need to interact with GLTexture[X]D and the texture management is handled for you.