1 #ifndef RIGID_ROBOT_2D_CSPACE_H 2 #define RIGID_ROBOT_2D_CSPACE_H 4 #include <KrisLibrary/geometry/AnyGeometry.h> 12 void DrawWorkspaceGL()
const;
13 void DrawRobotGL(
const Config& q)
const;
14 void DrawGL(
const Config& q)
const;
16 virtual int NumObstacles();
17 virtual std::string ObstacleName(
int obstacle);
18 virtual bool IsFeasible(
const Config& x);
19 virtual bool IsFeasible(
const Config& x,
int obstacle);
20 virtual EdgePlannerPtr PathChecker(
const InterpolatorPtr& path);
21 virtual EdgePlannerPtr PathChecker(
const InterpolatorPtr& path,
int obstacle);
24 std::vector<Geometry::AnyCollisionGeometry3D> obstacles;
Vector Config
an alias for Vector
Definition: RobotKinematics3D.h:14
a translating and rotating 2D robot in a 2D workspace.
Definition: RigidRobot3DCSpace.h:8
An AnyGeometry with collision detection information.
Definition: AnyGeometry.h:98
The space of rigid body transforms SE(3). Still need to implement IsFeasible, PathChecker.
Definition: RigidBodyCSpace.h:96
A simple map from keys to values.
Definition: PropertyMap.h:27