Klamp't  0.8.1
ViewCamera.h
1 #ifndef VIEW_CAMERA_H
2 #define VIEW_CAMERA_H
3 
4 #include <KrisLibrary/GLdraw/GLColor.h>
5 #include <KrisLibrary/camera/viewport.h>
6 #include <KrisLibrary/math3d/primitives.h>
7 
16 {
17 public:
18  ViewCamera();
19  void DrawGL(const Camera::Viewport& v) const;
20 
21  bool drawIcon,drawIconWireframe;
22  double iconSize;
23  bool drawFrustum;
24  GLDraw::GLColor iconColor,frustumColor;
25 };
26 
27 
28 #endif
Draws a camera in the OpenGL world.
Definition: ViewCamera.h:15